![]() ![]() Fixed an exploit where reliable network fragments could stall out a server indefinitely.Lobby leaders who wish to force official dedicated server selection due to location or network issues should use the new cvar "mm_dedicated_force_official_servers", which only pulls from available official dedicated servers at the requested IPs. The cvar "mm_dedicated_force_servers" now only applies to lobbies with the "Best Available Dedicated" server type as originally intended - for all other lobby types the cvar is ignored. ![]() Fixed several matchmaking lobby exploits.Improved the reliability of "mm_dedicated_force_official_servers" to find the lowest ping server across the supplied IPs.Fixed community server searches not always returning the full set of lowest-ping results.Fixed two exploits that could crash remote servers.Updates to the PC version are listed below in reverse chronological order: The last update to the Xbox 360 version was on August 3, 2012. Updates to the PC versions (Windows, OS X, or Linux) will be downloaded automatically when available and not playing a game, or after restarting the Steam client. The following is a history of updates applied to Left 4 Dead 2. NOTE: All servers update to the latest versions every time a new update is released. ![]() For the update notes for Left 4 Dead, see Updates (Left 4 Dead). ![]()
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